Phantasy Star II – First Impressions

Sega’s original main RPG franchise, Phantasy Star II was the first for the Genesis. It’s been re-released on multiple consoles throughout the years, so it’s not hard to find a copy lying around.

Released in 1989 in Japan and a year later in North America, this game does feel a bit archaic for those used to modern RPG’s in both graphics and in gameplay. Though for the time, it was actually one of the most advanced games in the genre on consoles, especially for the North American market. Dragon Warrior came out a year earlier, and Final Fantasy came out months after Phantasy Star II. Sadly the Genesis won’t pick up steam until a year later when Sonic The Hedgehog came out, so while Final Fantasy feels more outdated, more people came in contact with it.

Despite being a 16-bit game, it does feel like a slightly souped up NES game in the graphics department. Though we can’t give it too much flack, as it was still very early in the life of the Genesis, so it won’t be until later games where developers know how to take full advantage of the hardware. Also the first Dragon Quest and Final Fantasy games on the SNES were just as guilty at looking like slightly better NES games.

Also like many early RPG’s, there is a lot of grinding involved before you can really do anything. It’s one of those aspects of the genre from this time period, as it’s basically in every console RPG at the time. Also new party members will also be underpowered, and also require grinding.

All in all, this is a pretty good game so far, but keep in mind it might be a bit hard to get into if you’re used to modern games. If you’re into early RPG’s, then this should be no issue for you.

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